LEGO Jurassic World (2015): four films rebuilt in bricks

The game turns the first four films into a family adventure of puzzles, collectibles and dinosaur play. Familiar danger becomes slapstick, and local co-op lets two players explore together.

English poster art for the video game LEGO Jurassic World
English-language game art for the family adventure retelling the first four Jurassic films.

LEGO Jurassic World turns the franchise's first four films into a large family adventure built from bricks. Players can revisit Jurassic Park, its two sequels and Jurassic World, then explore Isla Nublar and Isla Sorna. The dangerous scenes remain, but the game treats them as comedy: characters fall apart into LEGO pieces and tense moments often end with a visual joke.

Adults recognise film scenes and lines, while younger players can focus on collecting studs, solving simple puzzles and controlling dinosaurs. Local co-op makes the game especially comfortable for families. An experienced player can help with routes without taking away the other person's chance to explore. It is an interactive retelling rather than a strict recreation of any one movie.

Four films in one campaign

The campaign is divided into four large sections, one for each film. Each adapts familiar events through a sequence of levels and open hubs. A scene that was originally a chase may become a short chain of tasks, with one character repairing a machine while another tracks a path or opens a barrier with a special tool. Dialogue is condensed, events are combined and jokes are added so that the game can be followed even by someone who does not remember the films.

The first section follows Alan Grant, Ellie Sattler and the children arriving at the park. It is recognisable to anyone who knows Jurassic Park, but the game does not reproduce the film shot for shot. It shortens scenes, rearranges some events and turns frightening moments into playful set pieces. The later parts continue that pattern with the returning locations and characters from the sequels.

After finishing a story level, players can return in free-play mode. Newly unlocked characters reach places that were inaccessible before, encouraging a second pass for collectables, amber and bonus scenes. The adventure therefore continues after the credits rather than ending when the story campaign is complete.

Characters, abilities and puzzles

The main design language is the difference between characters. A palaeontologist can excavate an object, a tracker follows a hidden trail, a technician repairs panels, and a child can squeeze through a narrow opening. If a route is blocked, the solution is usually to choose the right character and find a useful object nearby.

The puzzles are not especially difficult, but a young child may not immediately know whom to select. Ability icons help, and in co-op an adult can switch to the appropriate character without doing everything for the other player. Failure is rarely severe: a character loses some collected studs and returns quickly. That keeps the game accessible, though players seeking a demanding platformer may find the challenge gentle.

Breakable scenery serves more than one purpose. Ordinary objects release studs, and their pieces can often be assembled into a new device. It is not necessary to smash everything, but noticing shiny objects helps uncover secrets and teaches the logic of a level. The familiar LEGO cycle of breaking, collecting and rebuilding is used to turn film locations into interactive spaces.

Playing as dinosaurs

Yes, and this is one of the game's biggest attractions. Finding amber unlocks another dinosaur, which can be called up at special points and used during free exploration. Smaller animals reach places inaccessible to human characters; large animals break obstacles; others have their own useful actions. Playing as a dinosaur is not left as a brief novelty but becomes part of collecting and exploring.

The screen raptors continue the film franchise's larger predator design from the 1990s and 2010s. The real Velociraptor was much smaller and feathered, whereas the game model follows the films' more imposing animals. The Tyrannosaurus and Triceratops also keep recognisable cinematic traits. The game mixes animals from different times, adapts their size for convenient level design and gives them abilities that help solve puzzles. It is not a scientific reconstruction, though its shapes and names may lead a child to ask about real animals.

How co-op works

A second player can join locally and leave without restarting a level. When the characters move apart, the screen splits so that both players can work on different parts of the task. If one player gets behind, they can usually move toward the other or wait for the next shared scene.

Co-op is not built around competition. Players collect studs toward a shared result and solve the same overall problem. However, the camera and split-screen view can make it harder to orient in narrow rooms. Young children do best beside an adult who moves at a patient pace and points out a direction before taking over. The original structure is designed for local play on one device, not an online co-op campaign.

Is it suitable for children?

The game retains dinosaur chases, roars and attacks, but avoids realistic violence. Characters break into plastic pieces and reappear, blood is absent and humour releases tension quickly. A sensitive preschool child may still be frightened by loud appearances from large predators, so playing the first levels together is sensible.

Independent play requires reading prompts, controlling the camera and remembering which character has which ability. A younger school-age player can usually learn these rules with practice; a preschooler may need assistance. Official age ratings vary by region. The American rating is E10+ because of cartoon violence and mild humour, though a family should judge its own child's response to the movie imagery.

Language support also varies among editions. Before buying, it is useful to check whether a specific platform version includes a preferred interface language. Menus and objectives require reading even though the action itself is often understandable from movement and ability icons.

What works and what does not

Scale is the game's strongest feature. Four films provide a wide range of characters, places and situations, while the open islands connect levels into a continuing journey. Dinosaur control is integrated into exploration and collecting rather than isolated in a short mini-game. The music, voices and familiar scenery make the result feel like an interactive summary of the franchise.

The humour is gentle toward its source. It recognises suspenseful moments but does not mock the audience's affection for the films. Its weaker points are familiar from older LEGO games: the camera sometimes chooses an awkward angle, a goal may be hidden among breakable objects, and collecting everything requires returning to levels that have already been completed. These problems can slow play but rarely block progress for long.

Verdict

LEGO Jurassic World suits families looking for a relaxed action adventure without harsh penalties for mistakes. Children get dinosaurs, secrets and clear tasks; adults get recognisable versions of four films and a reason to play together. It is not a palaeontology simulator, but it remains a substantial and friendly interactive take on the screen franchise.

The dinosaur games for kids catalogue gathers other family-focused games, while the broader dinosaur video games catalogue includes works for different audiences and skill levels. LEGO Jurassic World sits in both because it is a dinosaur game designed for a family audience, with a structure that older players can enjoy alongside younger ones.

Frequently asked questions

Which films are included in LEGO Jurassic World?

The campaign adapts Jurassic Park, The Lost World: Jurassic Park, Jurassic Park III and Jurassic World.

Can two players play together?

Yes. The game supports local co-op on the same device, with a split screen when characters move apart.

Can you play as dinosaurs?

Yes. Dinosaurs become playable in special areas and free play, where their abilities open paths and reveal secrets.

Is the game suitable for preschool children?

The brick-built slapstick softens the films' danger, but camera control, reading and character abilities can still require help from an adult.